Sunny Blades Admin replied

579 weeks ago

Use this to post stuff about the title.

Yami Korali Default replied

579 weeks ago

This is my bard bis and rotation list! after alot of research this is what i came up with and ill discuss why after.
top one is bis
http://ffxiv.ariyala.com/PGZV
this one is if you dont have accuracy on your weapon
http://ffxiv.ariyala.com/PGZY

the reason i choose these is how i weigh stats crit > det > skill speed with focusing on accuracy cap. The two with the two choices depends on your weapon focusing on relic or final coil weapon.

This is my rotation for bard at start up i shoot straight shot first and then bloodletter, i then start popping my timers from hawk eye, then blood for blood, internal release and raging strikes, and then barrage between shooting heavy shot, once all of them are up i apply dots and flaming arrow. Then i just spam heavy shot/bloodletter, till either straight shot procs or it wears off. I also pop cds when they come up with the exception of blood for blood i wait for hawk eye/barrage so that they stack together. The reason i pop my timers in that order is because longest duration and cd timers this way they are in sync and get the most effect out of them, barrage is last cause its the shortest but gains the most from all the timers.


last edited 553 weeks ago by Yami Korali
Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity. -Martin Luther King, Jr.

Yami Korali Default replied

579 weeks ago

This is my scholar bis and why!

http://ffxiv.ariyala.com/NJHU

For scholars there are a few things to know mind gives about 2 healing, 4ish det equals one mind. Knowing that you stack pure crit some times sacrificing mind if
its not to big a sacrifice for crit, spell speed is 100% worthless you do not spam heals, going full det instead of crit will up your heals by about 50 hp making det practically worthless but better then nothing. Adloquium and succor crit heal is 50% were physicks is 100%, also det/mind affect physick about 50% more. Lets start with succor absolutely worthless spell det/mind affects it half of that adloquium making it not scale very well and it does NOT double its shield with crit, but it is the only aoe spell we have you use it before you know alot of damage is gonna happen and after but only once otherwise its a waste of mana, for most 4 man groups you will just let the fairy take care of the rest. Adloquium your primary spell you do not spam this spell unless the tank is taking massive damage very fast, normally you will cast it and if the tanks hp is still low you will cast physick far more mp affective and then cast adloquium after this is because the time delay in the shield breaking the shield shouldnt break in a chain cast, thats also why spellspeed is worthless, also adloquium shield doubles on crit, for example crit heal for 1500 you shield for 3000. Also to maintain mana you wanna use aetherflow on cd, but if you havent used your charges make sure when it hits 10 seconds left to come up spam the 3 energy drains but not till then to save for lustrate and sacred soil

information about the pet first off spellspeed does not affect smn/sch pets crit/mind/det do though, also the pet spells scales about the same as adloquium.
you can put your pet on obey, all it does is stop it from using the 3 secondary skills, it will not stop it from just auto piloting its basic heal. Also all of eos abilities
stack with other scholars. selene's abilities dont stack with anything other scholar
pets will just overwrite it even if you try to rotate different abilities with them

here are some basic macros you might wanna use
this one forces your pet to heal your target even if pet isnt on obey it will still cast
adloquium but not the pet ability
/micon "adloquium"
/ac "adloquium"
/pac "embrace"
this one is for physicks
/micon "Physick"
/ac "Physick"
/pac "embrace"
this one is for energy drain it casts on the target of target great for healing and
not having to untarget the tank
/micon "Energy Drain"
/ac "Energy Drain" <tt>

ps white mage abilities scale about the same for physicks but not adloquium/succor


last edited 577 weeks ago by Yami Korali
Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity. -Martin Luther King, Jr.

Elmos Daddy Admin replied

579 weeks ago

PLD
My BiS (Here if you do not have the Gil for Popoto Pancakes Finger Sandwiches work just as well.)
ALT BiS (this BiS is for if you are rich and can afford to drop all your Gil in to melding i90 gear)

Lets talk about the stats I chose for this build. Parry is the stat Sunny and I both choose to focus because we are Tanks. Sure we could focus DET and CRIT, yes that would help with the DPS races that new content will put us through but I'm not a DD I'm a tank. Every 40 parry points increases your parry rate by 1% so some people would say stacking parry has diminishing returns but I would rather have one more chance to parry an attack then to do 160DPS as my tank than 140DPS. Now lets talk about HP, most people will say the more HP the better the tank is well this is true up to a point it's not a fact to live by when tanking. As your base HP starts to get around 7500 you are to the point where you can take any "Tank Killer" move from a boss (ie. Mountain Buster *Titan, Slipstream *Garuda, Swarm *T6) and walk away from it without have to yell at your healers to heal you. As your HP starts to surpass 7500 respecing your stats from VIT to STR is not just a good idea but a necessary one, as long as you can stay at that 7500 mark. Now some people might say, "But Daddy did you not just say you are a Tank and not DPS, why STR that's a DPS stat?". STR is not only for DPS my little on it also increases the amount of DMG mitigated via block and parry. OMG I think I think we just came full circle, remember how we talked about parry at the start and here we are talking about STR raising the DMG Parry and Block can mitigate.

In short Build Parry>7500HP respec points to STR>More Parry more STR means more DMG mitigated (and a little more DMG putout because of STR)

Lets talk about how some of the skills work. Below is a flow chart on PLD giving you an idea of the flow of battle and how to control it with the different skill you have at your finger tips.
Skill Rotation Flow Chart (Chart by Denmo of Reddit.com)

PLD has two simple combos, "Halone Combo" and "Riot Combo".
Halone Combo: HC
Fast Blade>Savage Blade>Rage of Halone
Riot Combo: RC
Fast Blade>Riot Blade

Lets talk about Halone Combo, the Halone Combo is your main hate gain technique. Just spamming Halone over and over won't be good enough if you stick to this combo keeping hate on a single target will not be a problem. This combo will also put a strength down debuff on the target for 20s.

Next is the Riot Combo, this combo has one use and it is to regenerate MP for the use of flash.

Flash is an AOE spell used to generate hate on multiple targets, other than HC Flash is your first go to when pulling groups of trash as a PLD. Normally you will pull with Shield lob Flash till your are out of MP then RC, Flash, RC, Flash. If you lose hate for some reason your next Hate utility is Provoke.

Provokes tool tip in game reads as the following "Gesture threateningly, increasing enmity in target." So one would think this would increase hate by a set rate such as 100 or 200, but really what Provoke does is matches your hate with the highest on the hate table then adds 1 to it. The problem with this is if you do nothing after provoke you will lose hate again. After Provoke use Rage of Halone if the target is not close enough for Halone Shield lob is the next best option.

(I will update this more so check back later)


last edited 579 weeks ago by Elmos Daddy

Yami Korali Default replied

577 weeks ago

Starting a smn best in slot more info to come for now here is a link to what gear id pick and why!

http://ffxiv.ariyala.com/NJHH

i picked gear to avoid spellspeed cause it does not affect your pet nor the duration of your dots with high enough accuracy (your pets would have a miss chance of 1 in a 1000), and high enough crit/det

For rotation you should always start with Raging Strike, Bio II > Miasma > Bio > poison pot > Contagion > Ruin II (Swiftcast) > Shadow Flare > Ruin II (spur) > Ruin II (Rouse) > Ruin
The main thing is to weave your cd abilities in with Ruin II or Bio (spur/fester/energy drain/raging strikes/rouse) also pay attention to your dots so that are always up like bio II and miasma when they reach 3 seconds start casting.


last edited 577 weeks ago by Yami Korali
Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity. -Martin Luther King, Jr.

Coquito Rico Default replied

572 weeks ago

Simple question: stat priority for blm? I'm going to try to finally gear it past 2.1 stuff lol

orcus replied

572 weeks ago

Blm stat priority is really flexible. By this point in the game you should have already identified what type of play style you enjoy as a blm. The number one stat is acc until u reach cap for the desired content. ATM 470-471 gets you through all content. 460-461 everything t7 and below. Some BLM love crit and some SS. I suggest finding out which you are first. I prefer SS as it is a guaranteed gcd reduction. A good way to see if you like SS is to have your normal build and have Selene come along to buff your SS.
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